Doom ost rip and tear

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The soundtrack is primarily composed of digitally synthesized progressive metal processed extensively with analog effects, variously described as falling within the sub-genres of post-industrial, dark synth-rock, glitch music, and djent. Additional sound design was created by Richard Devine.

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Aside from arrangements of the original in-game music as it was composed by Mick Gordon, one track is remixed by Doom's audio designer Chad Mossholder, and one new track composed by Chris Hite, Doom's audio director. It features 31 tracks with a total play time of 128 minutes, and consists of three distinct chapters and a final track. An official soundtrack publication for Doom (2016), entitled Doom (Original Game Soundtrack), was released by Bethesda on September 28, 2016.